12
edits
Changes
From Final Fantasy Inside
→CAM files
|-
| 30
| 6 2 bytes| Unknown(usually 0 or -1)|-| 32| 2 bytes| Camera Pan X |-| 34| 2 bytes| Camera Pan Y
|-
| 36
The camera data is really similar to the Field one contained in the .CA files.
Thanks to TrueOdin that bringed them to my attention it looks like beta PC version for FF7 had some cam files too but they were slightly different:
-each frame sector is 40byte size with no 'END' marker
-there is no header so if you want to know the frame count you have to divide the filesize by 40
-Zoom is not repeated
The structure for FF7 .cam sector is something like this :
{| class="wikitable"
! Offset
! Size
! Description
|-
| 0
| 6 bytes
| Camera Vector X axis
|-
| 6
| 6 bytes
| Camera Vector Y axis
|-
| 12
| 6 bytes
| Camera Vector Z axis
|-
| 18
| 2 bytes
| Camera Vector Z.z (copy)
|-
| 20
| 2 bytes
| Camera Space X position
|-
| 22
| 2 bytes
| Unknown (usually 0 or -1 ?)
|-
| 24
| 2 bytes
| Camera Space Y position
|-
| 26
| 2 bytes
| Unknown (usually 0 or -1 ?)
|-
| 28
| 2 bytes
| Camera Space Z position
|-
| 30
| 2 bytes
| Unknown (usually 0 or -1 ?)
|-
| 32
| 2 bytes
| Camera Pan X
|-
| 34
| 2 bytes
| Camera Pan Y
|-
| 36
| 2 bytes
| Zoom
|-
| 38
| 2 bytes
| Unknown (Xx Repeated? not sure, need check)
|}
If someone is willing to create a ff7 wiki page for this feel free to move this last part there.
== Pak File Details ==