Anonymous

Changes

From Final Fantasy Inside

FF7/WorldMap Module/Encounters

40 bytes added, 12:54, 2 January 2025
m
Random encounter mechanics
! Region !! Type 1 !! Type 2 !! Type 3 !! Type 4
|-
| Midgar Area || Grass || Dirt Wasteland || <unused> || Beach
|-
| Grasslands Area || Grass || <unused> || <unused> || Beach
|-
| Junon Area || Grass || Dirt Wasteland || Forest || Beach
|-
| Corel Area || Grass || Mountain Pass || <unused> || Beach
|-
| Gold Saucer Area || Grass || Dirt Wasteland || Desert || Beach
|-
| Gongaga Area || Grass || <unused> || Jungle || Beach
|-
| Cosmo Area || Grass || Dirt Wasteland || Canyon || Beach
|-
| Nibel Area || Grass || <unused> || Forest || Beach
| Rocket Launch Pad Area || Grass || <unused> || Forest || Beach
|-
| Wutai Area || Grass || Dirt Wasteland || Wutai Bridge || Beach
|-
| Woodlands Area || Grass || Dirt Wasteland || Jungle || Beach
|-
| Icicle Area || Grass || Snow || Snowfield (DirtWasteland) || Beach
|-
| Mideel Area || Grass || Dirt Wasteland || Jungle || Beach
|-
| North Corel Area || Grass || <unused> || Desert || Riverside
109
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