109
edits
Changes
From Final Fantasy Inside
m
no edit summary
* Opcode: '''0x34d'''
* Name: show start repeating 2d animation layer
* Two-word opcode: No
|-
| Stack
| Animation ID?| UnknownSee the list of possible animations on the [[FF7/WorldMap_Module/Script/Opcodes/34a|opcode 34a]] page.
|-
| Stack
| UnknownRepeat interval| UnknownHow many frames between the animation repeats
|}
==== Notes ====
The animation will be positioned relative to the current active entity.
When an animation is started the engine will render a new instance of the animation using the Repeat interval. For example Repeat interval of 5 means that every 5 frames a new instance of the animation will be drawn. This is used to create effects like smoke or dust particles coming out of the current model.