FF7/WorldMap Module/Script/Opcodes/300

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  • Opcode: 0x300
  • Name: set active entity from model id
  • Two-word opcode: No

Parameters

Location Name Description
Stack Model ID Model to set as active entity

Notes

Sets the active entity for this context to the entity representing the specified model. The chosen entity remains the active entity until a new entity is selected or the function returns.

This function does extra work that could be some kind of initialization routine. There might be more to this instruction.