FF7/WorldMap Module/Script/Opcodes/30e

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< FF7‎ | WorldMap Module‎ | Script‎ | Opcodes
Revision as of 12:36, 4 April 2018 by my_wiki>BukTop (1 revision imported)
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  • Opcode: 0x30e
  • Name: active entity play animation
  • Two-word opcode: No

Parameters

Location Name Description
Stack Animation ID Animation to play
Stack Loop Boolean value

Notes

Plays the specified animation for the active entity, Loop flag determines whether the animation should play once or loop indefinitely.