FF8/Field/Script/Opcodes/042 FMOVE
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Revision as of 12:36, 4 April 2018 by my_wiki>BukTop (1 revision imported)
- Opcode: 0x042
- Short name: FMOVE
- Long name: Facing? Move
Argument
none
Stack
- X
- Y
- Z
- ???? (always 0?)
- FMOVE
Description
Moves this entity. Unlike the other move functions, this will not cause the entity's walk animation to play, but will make it face in the direction of movement.