FF8/Field/Script/Opcodes/048 MESSYNC

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Revision as of 15:03, 24 March 2018 by my_wiki>Albeoris (Created page with "* Opcode: '''0x048''' * Short name: '''MESSYNC''' * Long name: Message Window Sync ==== Argument ==== none ==== Stack ==== : ''Message Channel'' : '''MESSYNC''' ====...")
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  • Opcode: 0x048
  • Short name: MESSYNC
  • Long name: Message Window Sync

Argument

none

Stack

Message Channel
MESSYNC

Description

After AMES is called, the window it creates stays until either WINCLOSE or MESSYNC is called. WINCLOSE closes the window at that point in the script, while MESSYNC waits for the player to press the OK button. This allows the script to do other things while the window is open while preventing the player from dismissing the window too early (like play sounds or animations).