FF8/Field/Script/Opcodes/064 AMESW
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- Opcode: 0x064
- Short name: AMESW
- Long name: Animate, Message, and Wait
Argument
none
Stack
- Animation ID
- Field message ID
- X position of window
- Y position of window
- AMESW
Description
Call one of this entity's animations, then pop up a message window and wait for the player to hit "ok."
Notes
Parameter 3 seems frame related, in some other MES calls it's the wait time, but AMESW waits indefinitely for player input. Parameter 4 is probably also frame related, but I don't know how.