FF8/Field/Script/Opcodes/085 CTURNL
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Revision as of 15:23, 24 March 2018 by my_wiki>Albeoris (Created page with "* Opcode: '''0x085''' * Short name: '''CTURNL''' * Long name: Turn Character ==== Argument ==== none ==== Stack ==== : ''Angle to face'' : ''Duration of turn'' (frames...")
- Opcode: 0x085
- Short name: CTURNL
- Long name: Turn Character
Argument
none
Stack
- Angle to face
- Duration of turn (frames)
- CTURNL
Description
Turns this entity.
Note that Final Fantasy 8 uses 256 degree circles. Degrees 0 and 256 are defined as down, 64 right, 128 up, 192 left.
It's unknown how this is any different from CTURNR.