FF8/Field/Script/Opcodes/148 MOVEFLUSH
< FF8 | Field | Script | Opcodes
Jump to navigation
Jump to search
Revision as of 15:51, 24 March 2018 by my_wiki>Albeoris (Created page with "* Opcode: '''0x148''' * Short name: '''MOVEFLUSH''' * Long name: Flush Movement ==== Argument ==== none ==== Stack ==== : '''MOVEFLUSH''' ==== Description ==== Not...")
- Opcode: 0x148
- Short name: MOVEFLUSH
- Long name: Flush Movement
Argument
none
Stack
- MOVEFLUSH
Description
Not confirmed, but I'm pretty sure it halts the current entity's movements.