FF8/Field/Script/Opcodes/179 UNKNOWN14
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Revision as of 09:55, 13 March 2014 by my_wiki>Shard (Created page with "* Opcode: '''0x179''' * Short name: '''UNKNOWN14''' * Long name: Preserve Sound Channel ==== Argument ==== none ==== Stack ==== :''Sound channel'' :'''UNKNOWN14''' ==== Desc...")
- Opcode: 0x179
- Short name: UNKNOWN14
- Long name: Preserve Sound Channel
Argument
none
Stack
- Sound channel
- UNKNOWN14
Description
Prevents the given sound channel from being silenced when a new field is loaded. The currently playing sound effect will continue to play during the fade.
Does not work on channel 0.