FF8/Field/Script/Opcodes/170 UNKNOWN5

From Final Fantasy Inside
< FF8‎ | Field‎ | Script‎ | Opcodes
Revision as of 07:39, 26 October 2020 by Sleepey (talk | contribs) (fixed opcode & confirmed returns 1 or 0)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
  • Opcode: 0x16A
  • Short name: UNKNOWN5
  • Long name: Has item

Argument

Stack

Item ID
UNKNOWN5

Description

If the party has the item with the given ID, pushes 1 to temporary variable 0. Otherwise, pushes 0.