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Part II: Functions and Format1.GetBitsFixed(Wiki-fied by Halkun)A. Format2.GetDynamicFrameOffsetBits()3.GetEncryptedRotationBits() Part III: Putting it All Together1.LoadFrames()2.A Sample Loop Part IV: Qhimm’s Input
→Battle Animation File Format
This file was written by me, L. Spiro, as can be seen by the proper grammar and perfect spelling.
=== Part I: Structures ===
delete [] baData;
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== Part IV: Qhimm’s Input ==