Changes
Jump to navigation
Jump to search
Inverse Sets the movement speed of [[FF7/WorldMap Module/Script/Opcodes/303|303]]the current active entity. If the entity is not controlled by the player it will keep moving in its direction until speed is set to 0 or the player takes control of it.Entities moving using this instruction will honor the walkmesh, following its contours like the player would.
no edit summary
* Opcode: '''0x336'''
* Name: unknownset speed (honor walkmesh)
* Two-word opcode: No
|-
| Stack
| UnknownSpeed| UnknownValue between 0 and 255
|}
==== Notes ====