Changes

Jump to navigation Jump to search

FF8/Field/Script/Opcodes/116 RAMESW

48 bytes removed, 06:20, 20 January 2014
m
Description
==== Description ====
Call one of the given entity's animations, then pop Pop up a message window and wait for the player to hit "ok."
==== Notes ====
Parameter 3 seems frame related, in some other MES calls it's the wait time, but RAMESW waits indefinitely for player input.
Anonymous user

Navigation menu