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FF7/Armor data

697 bytes removed, 05:10, 23 May 2019
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== KENRELKERNEL.BIN - Section 7: Armor data format ==
This section contains the armor data. Each record is 36 bytes long.
{| border="0" cellpadding="3" cellspacing="1" style="background: rgb(0,0,0)" align="center"
! style="background:rgb(204,204,204); width:320px;" colspan="2" | Description
|-
|style="background:rgb(255,255,204);" | 0x010x00
|style="background:rgb(255,255,204);" | 1 byte
|style="background:rgb(255,255,204);" colspan="2" | Unknown
|-
|style="background:rgb(255,255,255);" | 0x020x01
|style="background:rgb(255,255,255);" | 1 byte
|style="background:rgb(255,255,255);" colspan="2" | Damage Type, Based off values of Elemental Type
|style="background:rgb(204,204,255);" colspan="2" rowspan="4" |  
|style="background:rgb(255,255,255);" | 0xFF
|style="background:rgb(255,255,255); width:125px;" | Normal
|-
|style="background:rgb(255,255,255);" | 0x00
|-
|style="background:rgb(255,255,255);" | 0x01
|style="background:rgb(255,255,255);" | No DamageNullify
|-
|style="background:rgb(255,255,255);" | 0x02
|style="background:rgb(255,255,255);" | HalfHalve|-|style="background:rgb(255,255,255);" | 0x02|style="background:rgb(255,255,255);" | 1 byte|style="background:rgb(255,255,255);" colspan="2" | Defense
|-
|style="background:rgb(255,255,255);" | 0x03
|style="background:rgb(255,255,255);" | 1 byte
|style="background:rgb(255,255,255);" colspan="2" | Magic Defense
|-
|style="background:rgb(255,255,255);" | 0x04
|style="background:rgb(255,255,255);" | 1 byte
|style="background:rgb(255,255,255);" colspan="2" | Magic Defense %
|-
|style="background:rgb(255,255,255);" | 0x05
|style="background:rgb(255,255,255);" | 1 byte
|style="background:rgb(255,255,255);" colspan="2" | Magic Defense %
|-
|style="background:rgb(255,255,255);" | 0x06
|style="background:rgb(255,255,255);" | 1 byte
|style="background:rgb(255,255,255);" colspan="2" | Magic [[FF7/Battle/Status Effects|Status Defense %]]. Index of status bit.
|-
|style="background:rgb(255,255,204);" | 0x07
|style="background:rgb(255,255,204);" | 3 2 bytes
|style="background:rgb(255,255,204);" colspan="2" | Unknown
|-
|style="background:rgb(255,255,255);" | 0x080x09
|style="background:rgb(255,255,255);" | 8 bytes
|style="background:rgb(255,255,255);" colspan="2" | Materia Slots
|-
|style="background:rgb(204,204,255);" colspan="2" rowspan="47" |  
|style="background:rgb(255,255,255);" | 0x00
|style="background:rgb(255,255,255);" | No Slot
|-
|style="background:rgb(255,255,255);" | 0x01
|style="background:rgb(255,255,255);" | Empty Unlinked Slot
|-
|style="background:rgb(255,255,255);" | 0x02
|style="background:rgb(255,255,255);" | Empty Left Linked Slot
|-
|style="background:rgb(255,255,255);" | 0x03
|style="background:rgb(255,255,255);" | Empty Right linked Slot
|-
|style="background:rgb(255,255,255);" | 0x05
|style="background:rgb(255,255,255);" | Right Linked Slot
|-
|style="background:rgb(255,255,255);" | 0x120x11
|style="background:rgb(255,255,255);" | 1 byte
|style="background:rgb(255,255,255);" colspan="2" | Materia Growth(0, 1, 2, 3 for None, Normal, Double, Triple. All other values are "Normal" Growth)
|-
|style="background:rgb(255,255,255);" | 0x130x12|style="background:rgb(255,255,255);" | 1 byte2 bytes
|style="background:rgb(255,255,255);" colspan="2" | Equip Mask
|-
|style="background:rgb(204,204,255);" align="center" colspan="2" rowspan="311" |  |style="background:rgb(255,255,255);" | 0xFF010x0001|style="background:rgb(255,255,255);" | Equipable on Cloud|-|style="background:rgb(255,255,255);" | 0x0002|style="background:rgb(255,255,255);" | Equipable on Barret|-|style="background:rgb(255,255,255);" | 0x0004|style="background:rgb(255,255,255);" | EveryoneEquipable on Tifa
|-
|style="background:rgb(255,255,255);" | 0x2C000x0008|style="background:rgb(255,255,255);" | All femalesEquipable on Aeris
|-
|style="background:rgb(255,255,255);" | 0xD3030x0010|style="background:rgb(255,255,255);" | All malesEquipable on Red XIII
|-
|style="background:rgb(255,255,255);" | 0x150x0020|style="background:rgb(255,255,255);" | 1 byte|style="background:rgb(255,255,255);" colspan="2" | ElementEquipable on Yuffie
|-
|style="background:rgb(204,204,255);" colspan="2" rowspan="4" |  |style="background:rgb(255,255,255);" | 0x010x0040|style="background:rgb(255,255,255);" | FireEquipable on Cait Sith
|-
|style="background:rgb(255,255,255);" | 0x020x0080|style="background:rgb(255,255,255);" | IceEquipable on Vincent
|-
|style="background:rgb(255,255,255);" | 0x040x0100|style="background:rgb(255,255,255);" | BoltEquipable on Cid
|-
|style="background:rgb(255,255,255);" | 0xFF0x0200|style="background:rgb(255,255,255);" | All ElementsEquipable on Young Cloud
|-
|style="background:rgb(255,255,204255);" | 0x160x0400|style="background:rgb(255,255,204);" | 1 byte|style="background:rgb(255,255,204);" colspan="2" | UnknownEquipable on Sephiroth
|-
|style="background:rgb(255,255,255);" | 0x170x14
|style="background:rgb(255,255,255);" | 2 bytes
|style="background:rgb(255,255,255);" colspan="2" | [[FF7/Battle/Elemental_Data|Elemental Defense]]|-|style="background:rgb(255,255,204);" | Unknown0x16|style="background:rgb(255,255,204);" | 2 bytes|style="background:rgb(255,255,204);" colspan="2" | Unknown [Always 0x00FF]
|-
|style="background:rgb(255,255,255);" | 0x190x18|style="background:rgb(255,255,255);" | 2 4 bytes
|style="background:rgb(255,255,255);" colspan="2" | Stat Bonus
|-
|style="background:rgb(255,255,255);" | Luck
|-
|style="background:rgb(255,255,255);" | 0x1B0x1C|style="background:rgb(255,255,255);" | 2 bytes|style="background:rgb(255,255,255);" | Unknown|style="background:rgb(255,255,255);" | [Always 0xFFFF]|-|style="background:rgb(255,255,255);" | 0x1D|style="background:rgb(255,255,255);" | 2 4 bytes
|style="background:rgb(255,255,255);" colspan="2" | Stat Increase
|-
|style="background:rgb(255,255,255);" | 0x1F0x20
|style="background:rgb(255,255,255);" | 2 bytes
|style="background:rgb(255,255,255);" | Unknown|stylecolspan="background:rgb2" | Restriction Mask (255,255,255If the following bits are 0);" | [Always 0xFFFF]
|-
|style="background:rgb(255,255,255);" | 0x21|style="background:rgb(255,255,255);" | 1 byte|style="background:rgb(255,255,255);" colspan="2" | Restriction Mask|-|style="background:rgb(204,204,255);" colspan="2" rowspan="104" | &nbsp;|style="background:rgb(255,255,255);" | 0xFF|style="background:rgb(255,255,255);" | Appears in Item Menu. Does not <br />appear in Battle Menu (Not usable <br />at all) |-01h|style="background:rgb(255,255,255);" | 0xFE|style="background:rgb(255,255,255);" | Appears in Battle Menu & Item <br />Menu (Not usable at all)|-|style="background:rgb(255,255,255);" | 0xFD|style="background:rgb(255,255,255);" | Appears in Item Menu. Does not <br />appear in Battle Menu (Usable in<br />Battle Menu) |-|style="background:rgb(255,255,255);" | 0xFC|style="background:rgb(255,255,255);" | Appears in Battle Menu & Item <br />Menu (Usable in Battle Menu) |-|style="background:rgb(255,255,255);" | 0xFB|style="background:rgb(255,255,255);" | Appears in Item Menu. Does not <br />appear in Battle Menu (Usable in <br />Item Menu) |-|style="background:rgb(255,255,255);" | 0xFA|style="background:rgb(255,255,255);" | Appears in Battle Menu & Item<br />Menu (Usable in Item Menu)|-|style="background:rgb(255,255,255);" | 0xF9|style="background:rgb(255,255,255);" | Appears in Item Menu. Does not<br />appear in Battle Menu (Usable in <br />Item Menu & Battle Menu) Can be sold
|-
|style="background:rgb(255,255,255);" | 0xF802h|style="background:rgb(255,255,255);" | Appears Can be used in Battle Menu & Item <br />Menu (Usable in Item Menu & <br />Battle Menu)
|-
|style="background:rgb(255,255,255);" | 0xF704h|style="background:rgb(255,255,255);" | Appears Can be used in Item Menu. Does not <br />appear in Out of Battle Menu (Usable in <br />Battle Menu)
|-
|style="background:rgb(255,255,255);" | 0xF6|stylecolspan="background:rgb(255,255,255);2" | Appears in Battle Menu & Item <br />Menu (Usable in Battle Menu) Other values have no effect
|-
|style="background:rgb(255,255,255204);" | 0x22|style="background:rgb(255,255,255204);" | 3 2 bytes|style="background:rgb(255,255,255204);" | Unknown|stylecolspan="background:rgb(255,255,255);2" | Unknown [Always 0xFFFFFF0xFFFF]
|}