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From Final Fantasy Inside

FF7/Armor data

78 bytes added, 05:10, 23 May 2019
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22 revisions imported
|style="background:rgb(204,204,255);" colspan="2" rowspan="4" |  
|style="background:rgb(255,255,255);" | 0xFF
|style="background:rgb(255,255,255); width:225px;" | Normal
|-
|style="background:rgb(255,255,255);" | 0x00
|style="background:rgb(255,255,255);" | 0x06
|style="background:rgb(255,255,255);" | 1 byte
|style="background:rgb(255,255,255);" colspan="2" | [[FF7/Status_EffectsBattle/Status Effects|Status defenseDefense]] (index . Index of status bit).
|-
|style="background:rgb(255,255,204);" | 0x07
|style="background:rgb(255,255,255);" | 0x11
|style="background:rgb(255,255,255);" | 1 byte
|style="background:rgb(255,255,255);" colspan="2" | Materia Growth(0, 1, 2, 3 for None, Normal, Double, Triple. All other values are "Normal" Growth)
|-
|style="background:rgb(255,255,255);" | 0x12