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Changes

From Final Fantasy Inside

FF7/Battle/Battle Animation/Animation Script

207 bytes added, 19:01, 8 August 2014
few more. Working on down the list
| CC
| byte
|Travel from current position to location that goes between center of enemy party(?) in [byte] frames
|-
| CD
| CE
| byte
| If actor is enemy jump to CD(Used for frog status)
|-
| CF
| word, word, word, byte, byte
|Move to [word0,word1,word2] relative to target in [byte1] frames. (byte0 ignored?)
|-
| D0
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