Anonymous

Changes

From Final Fantasy Inside

FF7/Battle/Battle scenes

869 bytes added, 10:18, 12 February 2009
Some of this was probably known, but undocumented. If you know the unknown data please correct it.
| 0x0008
| 4 * 20 bytes
| Battle Setup 1 (4 records) ([[#Battle_Setup_1_format|format explainationexplanation]])
|-
| 0x0058
| 0x0118
| 6 * 16 bytes
| Battle Formation 1 (6 records) ([[#Battle_Formation_Data|format explanation]])
|-
| 0x0178
|style="background:rgb(255,255,204)" | Unknown
|}
 
 
==== Battle Formation Data ====
 
4 Possible battle formations per scene, maximum of 6 monsters per battle. Each monster entry contains the following data:
{| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse;"
! style="background:rgb(204,204,204)" align="center" | Offset
! style="background:rgb(204,204,204)" align="center" | Length
! style="background:rgb(204,204,204)" align="center" | Description
|-
| 0x00
| 2 bytes
| Monster ID
|-
|style="background:rgb(255,255,204)" | 0x02
|style="background:rgb(255,255,204)" | 6 bytes
|style="background:rgb(255,255,204)" | Unknown (related to position?)
|-
| 0x08
| 1 byte
| Row
|-
|style="background:rgb(255,255,204)" | 0x09
|style="background:rgb(255,255,204)" | 7 bytes
|style="background:rgb(255,255,204)" | Unknown
|}
 
==== Enemy data format ====
|style="background:rgb(255,255,204)" | Unknown
|}
 
====AI Data====
Anonymous user