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From Final Fantasy Inside

FF7/Battle model format (PSX)

No change in size, 00:20, 6 August 2005
Battle model header
<td style="vertical-align: top;">Varies<br>
</td>
<td style="vertical-align: top;">First section of data, this isthe actual 3d data for the model.<br>
</td>
</tr>
<td style="vertical-align: top;">Varies<br>
</td>
<td style="vertical-align: top;">Tim image information often 4bppsometimes 8bpp # of cluts varies<br>
</td>
</tr>
<td style="vertical-align: top;">Varies<br>
</td>
<td style="vertical-align: top;">Battle weapon models forcharacters go here they have the indentical format as the firstsection, save they do not have textured polygons<br>
</td>
</tr>
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