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Changes

From Final Fantasy Inside

FF7/Field/DialogWindow

69 bytes added, 16:14, 14 October 2007
m
Special Letters: - Added colour names
FE - special opcode. Write FE to string. Increment byte data by 1. Read next byte and do something according to it.
FED2 - increment byte data by 1. Write this byte to string. (colour formater: Gray)
FED3 - increment byte data by 1. Write this byte to string. (colour formater: Blue)
FED4 - increment byte data by 1. Write this byte to string. (colour formater: Red)
FED5 - increment byte data by 1. Write this byte to string. (colour formater: Purple)
FED6 - increment byte data by 1. Write this byte to string. (colour formater: Green)
FED7 - increment byte data by 1. Write this byte to string. (colour formater: Cyan)
FED8 - increment byte data by 1. Write this byte to string. (colour formater: Yellow)
FED9 - increment byte data by 1. Write this byte to string. (colour formater: White)
FEDA - increment byte data by 1. Write this byte to string. (colour formater: Flash)
FEDB - increment byte data by 1. Write this byte to string. (colour formater: Rainbow)
FEDC - remove FE from string by decrement byte data by 1. Set window state to 0xD. Write 0x0000 to 80114470 array. Write 0x0001 to 80114480 array. End string copying. Write FF to string.
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