Anonymous

Changes

From Final Fantasy Inside

FF7/Field/Script/Opcodes/23 BTRLD

40 bytes added, 05:16, 23 May 2019
m
9 revisions imported
==== Arguments ====
* '''const UByte''' ''B'': Bank to store result; should be a 16-bit bank.
* '''const UByte''' ''A'': Address to store result.
! style="background:rgb(204,204,204)" | Bit Result & Description
|-
| rowspan="2" align="center" | 8(0x1000)
| 1: The party escaped the battle.
|-
| 0: The party did not escape.
|-
| rowspan="2" align="center" | 1(0x1)| 1: The party was not defeated(correct [[FF7/Field/Script/Opcodes/22 BTMD2|battle mode]] must be set to avoid [[FF7/Field/Script/Opcodes/FF GAMEOVER|game over]]).
|-
| 0: The party was not defeated (correct [[FF7/Field/Script/Opcodes/22 BTMD2|battle mode]] must be set to avoid [[FF7/Field/Script/Opcodes/FF GAMEOVER|game over]]).
|-
|}