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FF7/Field/Script/Opcodes/50 WINDOW

535 bytes added, 10:53, 8 September 2020
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==== Description ====
Creates a window with a given ID and placement/size parameters. Windows are used to show [[FF7/Field/Script/Opcodes/40 MESSAGE|dialog]], present [[FF7/Field/Script/Opcodes/48 ASK|choices]] and so on, each of which reference the window's ID to insert text. This command only initializes a window ID, but does not show it present itself until a dialog command is issued on it. Adjustments are made for windows that are either too close an edge, or the width / height is too big for the screen. Eg:  // Adjust window position if too close to an edge const MIN_WINDOW_DISTANCE = 8 // Looks about right if (x < MIN_WINDOW_DISTANCE) { x = MIN_WINDOW_DISTANCE } if (y < MIN_WINDOW_DISTANCE) { y = MIN_WINDOW_DISTANCE } if (x + w + MIN_WINDOW_DISTANCE > GAME_WIDTH) { x = GAME_WIDTH - w - MIN_WINDOW_DISTANCE } if (y + h + MIN_WINDOW_DISTANCE > GAME_HEIGHT) { y = GAME_HEIGHT - h - MIN_WINDOW_DISTANCE }
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