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From Final Fantasy Inside

FF7/Field/Script/Opcodes/6B FADE

854 bytes added, 11:21, 28 August 2020
Updated some fade case descriptions
==== Fade Types ====
 
Note: Not 100% accurate, but based on PC
{| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse;"
! style="background:rgb(204,204,204)" width="40" | ID
! style="background:rgb(204,204,204)" width="250" | Fade Type
|-
| align="center" | 1
| Color to screen (alpha 1 -> 0) with subtractive blending, colors are inverse x3 - (3 * 255-c)
|-
| align="center" | 2
| Screen to colour fadeIn (alpha 0 -> 1) with subtractive blending, colors are inverse x3
|-
| align="center" | 3
| Black There are none of these in the PC fields... But previously mentioned, colour fade to Screen (Instant)screen
|-
| align="center" | 4
| Screen to Black Show black (Instantalpha = 1)instant
|-
| align="center" | 5
| Colour Fade to Screenscreen fadeout (alpha 1 -> 0) with additive blending
|-
| align="center" | 6
| en to colour fadeIn (alpha 0 -> 1) with additive blending|-| align="center" | 7| Haven't worked this out yet. trackin, shmei, script 1|-| align="center" | 8| Screen to colour fadeIn (alpha 0 -> 1) with multiply blending|-| align="center" | 9| Screen to color (alpha = 1) instant with normal blending|-| align="center" | 10| Screen to Colour Fadecolour fadeIn (alpha 0 -> 1) with additive blendingNeed to look at this more, looks like an additional layer ontop of the current fade layer
|-
|}
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