FF7/Field/Script/Opcodes/70 BATTLE

From Final Fantasy Inside
< FF7‎ | Field‎ | Script‎ | Opcodes
Revision as of 01:21, 3 September 2006 by my_wiki>Halkun
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
  • Opcode: 0x70
  • Short name: BATTLE
  • Long name: Start Battle

Memory layout

0x70 Alt Num

Arguments

  • const UByte Alt: Alternate battle configuration, if one exists
  • const UWord Num: Battle Number

Description

This launches the battle module with whatever battle number is used in the argument. Battle 1, 2, and 999 (0x03E7) are debug battles.