FF7/Field/Script/Opcodes/A4 VISI

From Final Fantasy Inside
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Revision as of 12:34, 4 April 2018 by my_wiki>BukTop (1 revision imported)
  • Opcode: 0xA4
  • Short name: VISI
  • Long name: Visibility

Memory layout

0xA4 S

Arguments

  • const UByte S: Switch on/off (1/0, respectively).

Description

Sets whether this entity's field object is visible.