Difference between revisions of "FF7/Field/Script/Opcodes/B4 TURNGEN"

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my_wiki>Akari
my_wiki>The SaiNt
(Arguments)
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==== Arguments ====
 
==== Arguments ====
  
* '''const Bit[4]''' ''B2'': Bank to retrieve Final rotation, or zero if specifying ''Final rotation'' as a literal value.
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* '''const Byte''' ''B2'': Bank to retrieve Final rotation, or zero if specifying ''Final rotation'' as a literal value.
* '''const Bute''' ''Final rotation'': Rotation value to which model will be rotated.
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* '''const Byte''' ''Final rotation'': Rotation value to which model will be rotated.
* '''const Short''' ''Rotate side type'': Specify how model will be rotated. (0 - clockwise/ 1 - anti-clockwise/ 2 - closest)
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* '''const Byte''' ''Rotate side type'': Specify how model will be rotated. (0 - clockwise/ 1 - anti-clockwise/ 2 - closest)
* '''const Short''' ''Steps in rotation'': Set number of steps in rotation.
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* '''const Byte''' ''Steps in rotation'': Set number of steps in rotation.
* '''const UShort''' ''Type of steps calculation'': Specify how to calculate rotation step by step. (1 - linear/ 2 - smooth.).
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* '''const Byte''' ''Type of steps calculation'': Specify how to calculate rotation step by step. (1 - linear/ 2 - smooth.).
  
 
==== Description ====
 
==== Description ====
  
 
This opcode will be called until turn is over and then continue script execution.
 
This opcode will be called until turn is over and then continue script execution.

Revision as of 19:30, 2 January 2009

  • Opcode: 0xB4
  • Short name: TURNGEN
  • Long name: Generate Turn

Memory layout

0xB4 00 / B2 Final rotation Rotate side type Steps in rotation Type of steps calculation

Arguments

  • const Byte B2: Bank to retrieve Final rotation, or zero if specifying Final rotation as a literal value.
  • const Byte Final rotation: Rotation value to which model will be rotated.
  • const Byte Rotate side type: Specify how model will be rotated. (0 - clockwise/ 1 - anti-clockwise/ 2 - closest)
  • const Byte Steps in rotation: Set number of steps in rotation.
  • const Byte Type of steps calculation: Specify how to calculate rotation step by step. (1 - linear/ 2 - smooth.).

Description

This opcode will be called until turn is over and then continue script execution.