FF7/Field/Script/Opcodes/BD ASPED

From Final Fantasy Inside
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Revision as of 05:18, 23 May 2019 by BukTop (talk | contribs) (2 revisions imported)
  • Opcode: 0xBD
  • Short name: ASPED
  • Long name: Animation Speed

Memory layout

0xBD B S

Arguments

  • const UByte B: Bank to retrieve direction value, or zero if it is specified as a literal value.
  • const UShort S: Speed of animation.

Description

Set global model animation speed. Lager the value - faster all animation played by this model.