Difference between revisions of "FF7/Field/Script/Opcodes/D8 PMJMP"

From Final Fantasy Inside
< FF7‎ | Field‎ | Script‎ | Opcodes
Jump to navigation Jump to search
my_wiki>Myst6re
 
m (3 revisions imported)
 
(2 intermediate revisions by 2 users not shown)
Line 5: Line 5:
 
==== Memory layout ====
 
==== Memory layout ====
 
{| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse;"
 
{| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse;"
! width="40" | 0x60
+
! width="40" | 0xD8
 
! width="80" | ''I''
 
! width="80" | ''I''
 
|}
 
|}

Latest revision as of 05:19, 23 May 2019

  • Opcode: 0xD8
  • Short name: PMJMP
  • Long name: Prepare Field Change

Memory layout

0xD8 I

Arguments

  • const UShort I: Field ID of the map to prepare to jump to.

Description

Prepare to jump to the field indicated by I. Use before making the map jump.