FF7/Field/Script/Opcodes/FA MVIEF

From Final Fantasy Inside
< FF7‎ | Field‎ | Script‎ | Opcodes
Revision as of 17:54, 6 February 2007 by my_wiki>Synergy Blades
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
  • Opcode: 0xFA
  • Short name: MVIEF
  • Long name: Movie Frame

Memory layout

0xFA B A

Arguments

  • const UByte B: Bank to store result; should be a 16-bit bank.
  • const UByte A: Address to store result.

Description

Stores the frame number of the current [[1]] that is being displayed, in the bank and address specified.