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FF7/Item data

1,789 bytes removed, 05:19, 23 May 2019
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== KERNEL.BIN - Section 5: Item data format ==
This section contains the item data. Each item record is 27 28 bytes long.
{| border="0" cellpadding="3" cellspacing="1" style="background: rgb(0,0,0)" align="center"
! style="background:rgb(204,204,204); width:350px;" colspan="2" | Description
|-
|style="background:rgb(255,255,255204);" align="center" | 0x00|style="background:rgb(255,255,255204);" | 8 bytes|style="background:rgb(255,255,255204); width: 110px;" | Unknown|style="background:rgb(255,255,255204);" | Always 0xFFFFFFFF
|-
|style="background:rgb(255,255,204255);" align="center" | 0x08|style="background:rgb(255,255,204255);" | 2 bytes|style="background:rgb(255,255,204255);" colspan="2" | Unknown[[FF7/Battle/Camera Movement Id List|Camera Movement Id]] for single and multiple target attack.
|-
|style="background:rgb(255,255,255);" align="center" | 0x0A
|style="background:rgb(255,255,255);" | 1 byte
|style="background:rgb(255,255,255);" colspan="2" | Restriction Mask
|-
|style="background:rgb(204,204,255)" align="center" colspan="2" rowspan="10" |  
|style="background:rgb(255,255,255);" | 0xFF
|style="background:rgb(255,255,255);" | Appears in Item Menu. Does not appear in<br />Battle Menu (Not usable at all)
|-
|style="background:rgb(255,255,255);" | 0xFE
|style="background:rgb(255,255,255);" | Appears in Battle Menu & Item Menu (Not<br />usable at all)
|-
|style="background:rgb(255,255,255);" | 0xFD
|style="background:rgb(255,255,255);" | Appears in Item Menu. Does not appear in<br />Battle Menu (Usable in Battle Menu)
|-
|style="background:rgb(255,255,255);" | 0xFC
|style="background:rgb(255,255,255);" | Appears in Battle Menu & Item Menu (Usable<br /> in Battle Menu)
|-
|style="background:rgb(255,255,255);" | 0xFB
|style="background:rgb(255,255,255);" | Appears in Item Menu. Does not appear in<br />Battle Menu (Usable in Item Menu)
|-
|style="background:rgb(255,255,255);" | 0xFA
|style="background:rgb(255,255,255);" | Appears in Battle Menu & Item Menu (Usable<br />in Item Menu)
|-
|style="background:rgb(255,255,255);" | 0xF9
|style="background:rgb(255,255,255);" | Appears in Item Menu. Does not appear in<br />Battle Menu (Usable in Item Menu & Battle Menu)
|-
|style="background:rgb(255,255,255);" | 0xF8
|style="background:rgb(255,255,255);" | Appears in Battle Menu & Item Menu (Usable<br />in Item Menu & Battle Menu)
|-
|style="background:rgb(255,255,255);" | 0xF7
|style="background:rgb(255,255,255);" | Appears in Item Menu. Does not appear in<br />Battle Menu (Usable in Battle Menu)
|-
|style="background:rgb(255,255,255);" | 0xF6
|style="background:rgb(255,255,255);" | Appears in Battle Menu & Item Menu (Usable<br />in Battle Menu)
|-
|style="background:rgb(255,255,255);" align="center" | 0x0B
|style="background:rgb(255,255,255);" | 2 bytes
|style="background:rgb(255,255,255);" colspan="2" | Attack TargetRestriction Mask (If the following bits are 0)
|-
|style="background:rgb(204,204,255)" align="center;" colspan="2" rowspan="53" | &nbsp;|style="background:rgb(255,255,255);" | 0x0101h|style="background:rgb(255,255,255);" | One TargetCan be sold
|-
|style="background:rgb(255,255,204255);" | 0x0302h|style="background:rgb(255,255,204255);" | UnknownCan be used in Battle
|-
|style="background:rgb(255,255,255);" | 0x0504h|style="background:rgb(255,255,255);" | Multiple TargetsCan be used in Menu Out of Battle
|-
|style="background:rgb(255,255,204255);" | 0x07|stylealign="background:rgb(255,255,204);center" | Unknown|-0x0C|style="background:rgb(255,255,255);" | 0x101 byte|style="background:rgb(255,255,255);" colspan="2" | [[FF7/Battle/Targeting Data| On Party OnlyTarget Flags]]
|-
|style="background:rgb(255,255,255);" align="center" | 0x0D
|style="background:rgb(255,255,255);" | 1 byte
|style="background:rgb(255,255,255);" colspan="2" | Item ID[[FF7/Battle/Attack Effect Id List|Attack Effect Id]]
|-
|style="background:rgb(255,255,255);" align="center" | 0x0E
|style="background:rgb(255,255,255);" | 1 byte
|style="background:rgb(255,255,255);" colspan="2" | Restore Apply[[FF7/Battle/Damage Calculation|Damage Calculation]]
|-
|style="background:rgb(204255,204255,255);" align="center" colspan="2" rowspan="10" | &nbsp;0x0F|style="background:rgb(255,255,204255);" | 0x001 byte|style="background:rgb(255,255,204255);" colspan="2" | UnknownItem power for damage calculation.
|-
|style="background:rgb(255,255,255);" align="center" | 0x080x10|style="background:rgb(255,255,255);" | Apply also to MP1 byte|style="background:rgb(255,255,255)" colspan="2" | Condition sub-menu
|-
|style="background:rgb(204,204,255)" align="center" colspan="2" rowspan="4" | &nbsp;|style="background:rgb(255,255,204255);" | 0x2200|style="background:rgb(255,255,204255);" | UnknownParty HP
|-
|style="background:rgb(255,255,204255);" | 0x2301|style="background:rgb(255,255,204255);" | UnknownParty MP
|-
|style="background:rgb(255,255,255);" | 0x2402|style="background:rgb(255,255,255);" | Damage / Restore by %Party Status
|-
|style="background:rgb(255,255,255);" | 0x26Other|style="background:rgb(255,255,255);" | Damage / Restore by 20 X Amount MultiplierNone
|-
|style="background:rgb(255,255,255);" align="center" | 0x370x11|style="background:rgb(255,255,255);" | Causes Damage1 byte|style="background:rgb(255,255,255)" colspan="2" | Status Effect Change
|-
|style="background:rgb(204,204,255)" align="center" colspan="2" rowspan="3" | &nbsp;|style="background:rgb(255,255,204255);" | 0x473Fh|style="background:rgb(255,255,204255);" | UnknownChance to Inflict/Heal status (out of 63)
|-
|style="background:rgb(255,255,255);" | 0x5040h|style="background:rgb(255,255,255);" | Affects StatsCure if inflicted
|-
|style="background:rgb(255,255,255);" | 0xFF80h|style="background:rgb(255,255,255);" | NoneCure if inflicted, Inflict if not
|-
|style="background:rgb(255,255,255);" align="center" | 0x0F0x12
|style="background:rgb(255,255,255);" | 1 byte
|style="background:rgb(255,255,255);" colspan="2" | Amount Multiplier[[FF7/Battle/Attack_Special_Effects|Attack Additional Effects]]
|-
|style="background:rgb(255,255,255);" align="center" | 0x100x13
|style="background:rgb(255,255,255);" | 1 byte
|style="background:rgb(255,255,255);" colspan="2" | Restore Type|-|style="background:rgb(204,204,255)" align="center" colspan="2" rowspan="4" | &nbsp;|style="background:rgb(255,255,255);" | 0x00|style="background:rgb(255,255,255);" | Restore HP|-|style="background:rgb(255,255,255);" | 0x01|style="background:rgb(255,255,255);" | Restore MP|-|style="background:rgb(255,255,255);" | 0x02|style="background:rgb(255,255,255);" | Restore Ailment|-|style="background:rgb(255,255,255);" | 0xFF|style="background:rgb(255,255,255);" | None|-|style="background:rgb(255,255,204);" align="center" | 0x11|style="background:rgb(255,255,204);" | 3 bytes|style="background:rgb(255,255,204);" colspan="2" | UnknownAdditional Effects Modifier
|-
|style="background:rgb(255,255,255);" align="center" | 0x14
|style="background:rgb(255,255,255);" | 4 bytes
|style="background:rgb(255,255,255);" colspan="2" | [[FF7/Battle/Status effectsEffects|Status Effects]]
|-
|style="background:rgb(255,255,255);" align="center" | 0x18
|style="background:rgb(255,255,255);" | 2 bytes
|style="background:rgb(255,255,255);" colspan="2" | [[FF7/Battle/Elemental_Data|Attack Element]]
|-
|style="background:rgb(255,255,204255);" align="center" | 0x1A|style="background:rgb(255,255,204255);" | 2 bytes|style="background:rgb(255,255,204255);" colspan="2" | Unknown[[FF7/Battle/Special Attack Flags|Special Attack Flags]]
|}