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From Final Fantasy Inside

FF7/PSX/Sound/Code Map

No change in size, 18:03, 7 June 2020
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AkaoDrumKeyAttr *drum_addr; // 0x14
int16_t *vibrato_lfo_addr; // 0x18
int16_t *tremolo_lfo_addr; // 0x1C0x1c
int16_t *pan_lfo_addr; // 0x20
uint32_t overlay_voice_num; // 0x24
uint32_t alternate_voice_num; // 0x28
uint32_t master_volume; // 0x2C0x2c
uint32_t pitch_of_note; // 0x30
int32_t pitch_bend_slide_amplitude; // 0x34
uint16_t voice_effect_flags; // 0x38
uint16_t field_3A; // 0x3A0x3a uint16_t field_3C; // 0x3C0x3c uint16_t field_3E; // 0x3E0x3e
uint32_t field_40; // 0x40
uint32_t volume; // 0x44
int32_t volume_slope; // 0x48
int32_t pitch_bend_slope; // 0x4C0x4c
uint16_t field_50; // 0x50
uint16_t field_52; // 0x52
uint8_t gate_time_counter; // 0x57
uint16_t instrument; // 0x58
uint16_t field_5A; // 0x5A0x5a uint16_t volume_slide_length_counter; // 0x5C0x5c uint16_t overlay_balance_slide_length_counter; // 0x5E0x5e
uint16_t pan; // 0x60
uint16_t pan_slide_length; // 0x62
uint16_t octave; // 0x66
uint16_t pitch_slide_length; // 0x68
uint16_t previous_note_number; // 0x6A0x6a uint16_t portamento_speed; // 0x6C0x6c uint16_t legato_flags; // 0x6E0x6e
uint16_t field_70; // 0x70
uint16_t vibrato_lfo_delay; // 0x72
uint16_t vibrato_rate; // 0x76
uint16_t vibrato_rate_counter; // 0x78
uint16_t vibrato_form; // 0x7A0x7a uint16_t vibrato_max_amplitude; // 0x7C0x7c uint16_t vibrato_depth; // 0x7E0x7e
uint16_t vibrato_depth_slide_length_counter; // 0x80
int16_t vibrato_depth_slope; // 0x82
uint16_t tremolo_delay; // 0x86
uint16_t tremolo_delay_counter; // 0x88
uint16_t tremolo_rate; // 0x8A0x8a uint16_t tremolo_rate_counter; // 0x8C0x8c uint16_t tremolo_form; // 0x8E0x8e
uint16_t tremolo_depth; // 0x90
uint16_t tremolo_depth_slide_length_counter; // 0x92
uint16_t field_96; // 0x96
uint16_t pan_lfo_rate; // 0x98
uint16_t pan_lfo_rate_counter; // 0x9A0x9a uint16_t pan_lfo_form; // 0x9C0x9c uint16_t pan_lfo_depth; // 0x9E0x9e uint16_t pan_lfo_depth_slide_length_counter; // 0xA00xa0 int16_t pan_lfo_slope; // 0xA20xa2 uint16_t noise_on_off_delay_counter; // 0xA40xa4 uint16_t pitchmod_on_off_delay_counter; // 0xA60xa6 uint8_t field_A8[16]; // 0xA80xa8 uint16_t loop_layer; // 0xB80xb8 uint16_t loop_counts[4]; // 0xBA0xba uint16_t previous_delta_time; // 0xC20xc2 uint16_t forced_delta_time; // 0xC40xc4 uint16_t overlay_balance; // 0xC60xc6 int16_t overlay_balance_slope; // 0xC80xc8 int16_t pan_slope; // 0xCA0xca int16_t transpose; // 0xCC0xcc int16_t tuning; // 0xCE0xce uint16_t note; // 0xD00xd0 int16_t pitch_slide_amount; // 0xD20xd2 int16_t previous_transpose; // 0xD40xd4 int16_t vibrato_lfo_amplitude; // 0xD60xd6 int16_t tremolo_lfo_amplitude; // 0xD80xd8 int16_t pan_lfo_amplitude; // 0xDA0xda AkaoSpuVoiceAttr spu_attr; // 0xDC0xdc
};
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