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Changes

From Final Fantasy Inside

FF7/WorldMap Module/Script/Opcodes

25 bytes removed, 17:09, 5 August 2014
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[[FF7/WorldMap_Module/Script/Opcodes/302|302 move active entity to top of entity list?]]
[[FF7/WorldMap_Module/Script/Opcodes/303|303 unknown]]
[[FF7/WorldMap_Module/Script/Opcodes/304|304 set some value for active entityunknown]]
[[FF7/WorldMap_Module/Script/Opcodes/305|305 set wait frames]]
[[FF7/WorldMap_Module/Script/Opcodes/306|306 wait?]]
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