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From Final Fantasy Inside

FF7/WorldMap Module/Script/Opcodes

No change in size, 17:41, 5 August 2014
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[[FF7/WorldMap_Module/Script/Opcodes/30d|30d unknown]]
[[FF7/WorldMap_Module/Script/Opcodes/30e|30e active entity play animation]]
[[FF7/WorldMap_Module/Script/Opcodes/310|310 set active lightpoint]] [[FF7/WorldMap_Module/Script/Opcodes/311|311 set light point mesh coordinates]] [[FF7/WorldMap_Module/Script/Opcodes/312|312 set light point coordinates in mesh]] [[FF7/WorldMap_Module/Script/Opcodes/313|313 set light point terrain BGR]] [[FF7/WorldMap_Module/Script/Opcodes/314|314 set light point dropoff parameters]] [[FF7/WorldMap_Module/Script/Opcodes/315|315 set light point sky BGR]] [[FF7/WorldMap_Module/Script/Opcodes/316|316 set light point BGR3?]]
[[FF7/WorldMap_Module/Script/Opcodes/317|317 trigger battle]]
[[FF7/WorldMap_Module/Script/Opcodes/318|318 unknown]]
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