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From Final Fantasy Inside

FF7/WorldMap Module/Script/Opcodes

36 bytes added, 20:04, 8 August 2014
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[[FF7/WorldMap_Module/Script/Opcodes/300|300 set active entity from model id]]
[[FF7/WorldMap_Module/Script/Opcodes/302|302 move active entity to top of entity list?]]
[[FF7/WorldMap_Module/Script/Opcodes/303|303 set speedactive entity movespeed]]
[[FF7/WorldMap_Module/Script/Opcodes/304|304 set active entity direction & facing]]
[[FF7/WorldMap_Module/Script/Opcodes/305|305 set wait frames]]
[[FF7/WorldMap_Module/Script/Opcodes/333|333 unknown]]
[[FF7/WorldMap_Module/Script/Opcodes/334|334 unknown]]
[[FF7/WorldMap_Module/Script/Opcodes/336|336 set speed active entity movespeed (honor walkmesh)]]
[[FF7/WorldMap_Module/Script/Opcodes/339|339 unknown]]
[[FF7/WorldMap_Module/Script/Opcodes/33a|33a unknown]]
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