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Changes

From Final Fantasy Inside

FF7/WorldMap Module/Script/Opcodes

24 bytes removed, 01:13, 9 August 2014
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[[FF7/WorldMap_Module/Script/Opcodes/300|300 load model]]
[[FF7/WorldMap_Module/Script/Opcodes/302|302 move active set player entity to top of entity list?]]
[[FF7/WorldMap_Module/Script/Opcodes/303|303 set active entity movespeed]]
[[FF7/WorldMap_Module/Script/Opcodes/304|304 set active entity direction & facing]]
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