FF7/WorldMap Module/Script/Opcodes/330

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Revision as of 05:21, 23 May 2019 by BukTop (talk | contribs) (3 revisions imported)
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  • Opcode: 0x330
  • Name: set active entity
  • Two-word opcode: No

Parameters

Location Name Description
Stack Model ID Model to set as active entity

Notes

Sets the current active entity to the entity representing the specified model.