Difference between revisions of "FF8/Field/Script/Opcodes/02F CANIME"

From Final Fantasy Inside
< FF8‎ | Field‎ | Script‎ | Opcodes
Jump to navigation Jump to search
my_wiki>BukTop
m (3 revisions imported)
m (5 revisions imported)
 
(No difference)

Latest revision as of 05:24, 23 May 2019

  • Opcode: 0x02F
  • Short name: CANIME
  • Long name: Controlled animation

Argument

Model Animation ID

Stack

Last frame of animation
First frame of animation
CANIME

Description

Play the range of frames of an animation, then return the model to its base animation. Pauses script until animation finishes.