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From Final Fantasy Inside

FF8/Main wm2

226 bytes removed, 16:05, 24 March 2018
Created page with "By MaKiPL <br /> == Info == '''wm2field.tbl''' is file that handles the world map to field warping. == Structure == File is 1728 bytes. Where every entry is 24 bytes. Tho..."
By MaKiPL
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== Info ==
==Info==
'''wm2field.tbl''' is file that handles the world map to field warping.
==Structure==
File is 1728 bytes. Where every entry is 24 bytes. Though 1728/24 = 72 entries
One entry:
 {| border="1" cellspacing="1" cellpaddingclass="3" align="center" style="border: 1px solid black; border-collapse: collapse;wikitable"! style="background:rgb(204,204,204)" | Offset! style="background:rgb(204,204,204)" | SizeOf! style="background:rgb(204,204,204)" | Name! style="background:rgb(204,204,204)" | Description
|-
| 0
|}
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== Field location ==
==Field location==
Old wiki page about wm2field stated, that X Y Z coordinates are based on 12 bits. No, they aren't, I made a mistake. They are normal WORDs with sign-extension for X and Y and Z is normal WORD copying and no cmp(0x7FFF), so it's unsigned. The axis are indeed X Y Z, not X-ZY as everywhere else in FF8. Byte after fieldID is some sort of pointer, currently unknown what is it purpouse.
==Useful notes== 
First entry is Balamb Garden
Second entry is Balamb City
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