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→Field Format (PSX)
=== PSX BSX Format ===
The Field models are contained within this file, it is compressed with [[FF7/LZS format|LZS compression]]. FIELD.TDB contains the textures for these models. The format is similiar to the [[Playstation battle scene format]].
=== PSX BCX Format ===
The individual characters field models are stored in BCX files, there textures are also in FIELD.TDB, they are compressed with [[FF7/LZS format|LZS compression]].
== Event Scripting ==