Difference between revisions of "FF7/WorldMap Module/Script/Opcodes/30d"

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* Opcode: '''0x30d'''
 
* Opcode: '''0x30d'''
* Name: unknown
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* Name: stop entity
 
* Two-word opcode: No
 
* Two-word opcode: No
  
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==== Notes ====
 
==== Notes ====
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 +
Stops active entity from moving, used for checking collision with Gold Saucer and Underwater reactor.

Latest revision as of 14:50, 5 April 2020

  • Opcode: 0x30d
  • Name: stop entity
  • Two-word opcode: No

Parameters

Location Name Description

Notes

Stops active entity from moving, used for checking collision with Gold Saucer and Underwater reactor.