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From Final Fantasy Inside

FF7/Battle/Battle Mechanics

65 bytes added, 23:49, 17 September 2013
Queued Actions
==Queued Actions==
When a command is selected either by a player character or an enemy the action gets queued in a FIFO structure while there are actions queued or one is being performed. Up to 64 actions can be queued. This does not contain Counter Attacks or Limit Breaks.
{| border="1" cellspacing="1" cellpadding="3" align="center" style="border: 1px solid black; border-collapse: collapse;"
|-
| 2
| UnknownPriority (4 - ??; 3 - Auto commands (Added Cut, Poison, Death Sentence, etc); 2 - Normal; 1 - ??; 0 - Counters and Limit Breaks)
|-
| 3
| Action Index
|}
 
==AI Structure==
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