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FF7/DamageFormula
45 bytes added
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19:59, 29 February 2016
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Variance( Damage ):
''0x5DE988''
<pre>
Damage = Damage ([0..255] + 3841)
/ 4096
>> 12
//from RNGLUT in KERNEL.BIN
//Again, we have another chance for overflow.
If Damage == 0
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