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FF7/DamageFormula

45 bytes added, 19:59, 29 February 2016
m
Variance( Damage ):
''0x5DE988''
<pre>
Damage = Damage ([0..255] + 3841) / 4096 >> 12 //from RNGLUT in KERNEL.BIN//Again, we have another chance for overflow.
If Damage == 0
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