Difference between revisions of "FF7/Field/Script/Opcodes/B2 MSPED"

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* '''const UByte''' ''B'': Bank to retrieve ''R'', or zero if ''R'' is specified as a literal value.
 
* '''const UByte''' ''B'': Bank to retrieve ''R'', or zero if ''R'' is specified as a literal value.
* '''const UShort''' ''S'': Speed value.
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* '''const UShort''' ''S'': Speed value (8-bit fixed point).
  
 
==== Description ====
 
==== Description ====
  
 
Set speed of movement for MOVE-type opcodes.
 
Set speed of movement for MOVE-type opcodes.
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Default value = 1024 -> relative movement time scale 1
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MSPED 512 -> relative movement time scale 0.5
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MSPED 2048 -> relative movement time scale 2

Latest revision as of 14:44, 12 November 2020

  • Opcode: 0xB2
  • Short name: MSPED
  • Long name: Movement Speed (16-bit)

Memory layout

0xD7 B S

Arguments

  • const UByte B: Bank to retrieve R, or zero if R is specified as a literal value.
  • const UShort S: Speed value (8-bit fixed point).

Description

Set speed of movement for MOVE-type opcodes.


Default value = 1024 -> relative movement time scale 1

MSPED 512 -> relative movement time scale 0.5

MSPED 2048 -> relative movement time scale 2