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From Final Fantasy Inside

FF7/WorldMap Module

10 bytes added, 00:21, 3 January 2007
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The lower 9 bits contain a texture number (0-511, but only 0-281
appear to be used). The text files in the Reeve download show how each
number maps to one (or more) .TEX files within WORLD_US.LGP (see also [[FF7/LGP format| LGP Archives] LGP format]).The upperbits have something to do with texture coordinate mapping.
== BOT format ==
(FIXME)
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