FF7/WorldMap Module/Script/Opcodes/300

From Final Fantasy Inside
< FF7‎ | WorldMap Module‎ | Script‎ | Opcodes
Revision as of 12:36, 4 April 2018 by my_wiki>BukTop (2 revisions imported)
  • Opcode: 0x300
  • Name: load model
  • Two-word opcode: No

Parameters

Location Name Description
Stack Model ID Model to load into the map

Notes

Loads a model into the map and runs its initialization function.

The current active entity will be changed to the entity representing the specified model.