Difference between revisions of "FF7/WorldMap Module/Script/Opcodes/302"

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(Created page with "* Opcode: '''0x302''' * Name: move active entity to top of entity list? * Two-word opcode: No ==== Parameters ==== {| border="1" cellspacing="1" cellpadding="3" style="borde...")
 
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* Opcode: '''0x302'''
 
* Opcode: '''0x302'''
* Name: move active entity to top of entity list?
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* Name: set player entity
 
* Two-word opcode: No
 
* Two-word opcode: No
  
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==== Notes ====
 
==== Notes ====
  
Not sure what the significance of this operation is.
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This instruction will make the current active entity the "player" entity, any instructions that operate on the player entity will now affect this entity instead. Probably affects camera and controls but this has not yet been verified.

Latest revision as of 05:21, 23 May 2019

  • Opcode: 0x302
  • Name: set player entity
  • Two-word opcode: No

Parameters

Location Name Description

Notes

This instruction will make the current active entity the "player" entity, any instructions that operate on the player entity will now affect this entity instead. Probably affects camera and controls but this has not yet been verified.