FF7/WorldMap Module/Script/Opcodes/302

From Final Fantasy Inside
< FF7‎ | WorldMap Module‎ | Script‎ | Opcodes
Revision as of 01:12, 9 August 2014 by my_wiki>Aali
  • Opcode: 0x302
  • Name: set player entity
  • Two-word opcode: No

Parameters

Location Name Description

Notes

This instruction will make the current active entity the "player" entity, any instructions that operate on the player entity will now affect this entity instead. Probably affects camera and controls but this has not yet been verified.