FF7/WorldMap Module/Script/Opcodes/30e

From Final Fantasy Inside
< FF7‎ | WorldMap Module‎ | Script‎ | Opcodes
Revision as of 17:35, 5 August 2014 by my_wiki>Aali (Created page with "* Opcode: '''0x30e''' * Name: active entity play animation * Two-word opcode: No ==== Parameters ==== {| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid ...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
  • Opcode: 0x30e
  • Name: active entity play animation
  • Two-word opcode: No

Parameters

Location Name Description
Stack Animation ID Animation to play
Stack Loop Boolean value

Notes

Plays the specified animation for the active entity, Loop flag determines whether the animation should play once or loop indefinitely.